As I'm sure all of you have already heard, Chinese electronics mega-manufacturer Foxconn recently ran into a wee bit of a P.R. pickle. Apparently the workers in China, who so diligently put together our Xboxes and iPads, were so upset that they decided to protest in the way they thought most reasonable: Threaten mass suicide. Now this is China, and more specifically Foxconn, so onlookers took note and happily the situation was diffused
. However, in the wake of this amazing "take charge," career power-play made by the Chinese workers, I can't help but contemplate some of the deeper seated goings on.
Continue reading "RANT: Fox Die: Terrifying, Yet Reassuring"
ANOTHER creepy 50 year old child molester
Watching an actor bring a character to life before your eyes is amazing! Seeing Johnny Depp nail yet
leaves audiences enthralled and praying for more (sadly). However, while casting perfect actors is definitely an important part in nailing a video game adaptation movie, what is perhaps more important is securing a director who "gets" the source material:not a guy who just directs video game movies
. Also, a director who shows they have the capacity to cater to the genre can't hurt either right? Wes Anderson making a Contra movie is not what I'd consider a "good fit". So lets delve deeper into some of our favorite games and the directors who could make them work as a movie!
Continue reading "CASTING CALL: Director's Cut"
Well it took a little over 2 years, but we have arrived at our 100th rant here at NODJ! It's been a great journey, and while we don't always have the
, or even the most relevant topics
, we strive to keep it honest
, and not burden our devoted readers with Axe Body Spray ads....yet. If there's one thing we can all agree on, it's that the medium we love so much (video games for you newcomers) gives us PLENTY to talk about. I can't imagine trying to write a blog on some of the less popular hobbies, like say model trains, stamp collecting, or professional basketball. There simply is just so MUCH going on in the gaming world at all times that we can always find something to comment on. However, not only are video games changing the landscape of the blogosphere, they are also introducing literally hundreds of new words and phrases into our everyday vocabulary. Like almost no other industry, the games industry constantly creates new terms to help explain itself. Sometimes it goes even further, releasing games that influence the world far beyond their circle of adoring fans. The words Grand Theft Auto used to refer to a measly felony, now those three words represent something entirely different. Just google it and see what happens. For our 100th rant I am going to attempt to throw together a list of 100 words and phrases that video games have either created, made their own, or forced into the minds of those who don't even realize how far electronic gaming has invaded their world.
Continue reading "RANT: 100 Words For Our 100th Rant"
Spoiler alert: This review may be biased. I can't in good faith pretend like I am going to judge this game solely on its quantifiable aspects in a cool and reasonable fashion. IT'S FUCKING BATTLEFIELD 3!!! That means a great deal to me, as I still consider BF2 one of my all time top 10 (maybe even 5) games. I've waited a LONG time for a Battlefield sequel, * and the anticipation has been unrealistically sky high. It's been a bumpy road leading to this review, (from 2142 to BFBC2) but my blinding love of the TRUE Battlefield games has kept me ever vigilant and positive that Battlefield 3 would be the second coming of Christ. Now, here it is! Yet, with great power comes great don't break MURDERNATOR's heart or he will ruthlessly dump on you in his blog and convince his adoring public to never play you again. So let's see if BF3 can live up to my self-induced hype.
*To make this easier when I reference other Battlefield games in this review, know that I am NOT talking about any of the Bad Company games.
Continue reading "GAME REVIEW: Battlefield 3 (PC)"
I am 28 years old (spoiler alert). That means as I grew up gaming, I read game magazines to satiate my unholy appetite for Video Game knowledge. Nintendo Power, GamePro, PSM, these publications were how I kept my finger on the gaming pulse. I would be soaking in low-res pictures of MK screen-shots in the magazine section of Albertsons while my parents got groceries. It was a different time. Yet from the very beginning, each and every gaming magazine liked to use a unique scoring system when they rated their games. The only problem was, since every magazine had different systems and criteria, sometimes you couldn't compare them, especially since some magazines only covered one console. Enter the internet and the age of IGN. I don't know exactly when it became a phenomena, but I got heavily into the site around the time of the PS1 (PSX). IGN was a big deal for me as
outlet that got game info first, uploaded sweet trailers that required broadband to download, and of course had a rating system that applied to all games across all platforms. It was the great equalizer. IGN scores for MGS could go head to head with WinBack for N64. There were no discrepancies, no punches being pulled, no holds barred, flat out numeric warfare. As a kid, IGN was law.
Continue reading "RANT: IGN's Perfect 10"
talking about Fallout
Anyone who comes here enough knows I love getting TF2 into a post as much as AbortionFist likes
. So finally I can make a semi-relevant TF2 post! Oh yes, having your own blog is next to Godliness! It's no secret Valve's been pumping more personality into its (now) free-to-play online, team-based, hat-collection simulator for years. What started as a fairly shallow world of Pixar-ish characters killing each other has blossomed into one of the most instantly recognizable, and personality rich shooters, well, ever (sorry Duke Nukem, you're a one trick pony). So figuring that Hollywood would butcher a TF2 movie and decide to cast real life actors
, here is MY rundown for the cast of nine!
Continue reading "CASTING CALL: Team Fortress 2"
Mondays, Wednesdays, and Fridays
Well avid readers (Carlos and McBallsenstein) just a quick update to how we will be releasing content here at NODJ. What with the economy and busy schedules we have moved to streamline our updates, so we will now be releasing content
. That's not to say we may not fire off literary gold
on any other day, but our main days for updates will be scaling back from 5 to 3. The hard hitting, and award winning (awards pending) content will be the same, but just come out less frequently. That is it in a nutshell, so keep on coming by!
Continue reading "RANT: NODJ's New Schedule"